March 22, 2011

Latest Duel List

It's been a while since I updated the site, so I decided to list out the games I'm currently playing.  I'm looking forward to playing Black Prophecy and Mount and Blade, soon.  I hope it won't be too long until the next Starcraft 2 expansion is released and Diablo 3 is available.

In my spare time, I built an Eve Online galactic map using Google's map API.  It's available at: Eve Online Galaxy

 

The duel list:  Character:  Notes: 
Eve Online Many… I spent the end of 2010 doing a bit of PvP out in Fountain.  I ended up losing a lot of ships and couldn't keep up the cash flow to support the 50mil per ship loss.  Even though I lost only a handful of ships and killed easily 8 times as much as I lost, I had to move back to high sec and try my hand at my own POS (player owned station).  I'm currently considering going back to PvP, but taking a break, right now.
Minecraft Hanse  A fully customizable world has always intrigued me.  That's why I play Dwarf Fortress and, some time ago, Second Life.  I can't wait for him to put some additional depth and reason to the game.
Civilization 5 Many… I played Civ 4 quite a bit, but this new version seems to have been dumbed down a bit.  I still play it, but it's not as fun as the previous versions.
World of Warcraft  Ruy  I've finished the expansion content, but I haven't done any raiding.  My gear is over 329, but I am not as compelled to raid.  This is probably due to the same raiding style they have in the game, which seems repetitive and unchallenging to me.
Civilization 4: Beyond the Sword  Julius Ceasar  I've been playing Civilization for as long as long as the series has been out. There's no need to put it on the dead list, because I never get tired of it. 
Starcraft 2 Hanse It's typical that I would still be playing this game.  Although its interface is still not as advanced as Supreme Commander, they made it that way on purpose.  I've been sitting at only 1995 achievement points for a while, but I expect I'll get a bunch more soon.
 Team Fortress 2  Hanse  I play on Team Interrobang servers (?!).  I consistently piss off admin by shooting them in the head.  Repeatedly.
Mount and Blade: Warband Hanse I've trained hundreds of knights and taken over half the world, but I'm wearing a little thin on the content.  I hope the new version coming out soon will keep me playing longer.

 

July 10, 2009

Latest Designer Dev Diary

A new dev diary has been posted on Massively from yours truly.

For some reason, my blog editor won't let me insert the link (icon is greyed out - bastards!)

Here's the document location on massively: http://www.massively.com/2009/07/09/star-wars-galaxies-dev-diary-let-the-pvp-battles-begin/

I'll put it up in my archive section later on. :)

Battlefields Completed

The battlefields have been complete for about a month, now.  I'm finishing up work on new droids for SWG.

Other than that, I had a little anonymous debate with someone about MMO's part in the future of gaming.  It was a fun debate and I'll look at collecting all of the thread and posting it here.

April 21, 2009

Busy busy!

I've been busy working on a new system for SWG that I've neglected my blog altogether.  I know only a few people read this blog, as I haven't posted it out publicly.

 

The new system I'm working on has been published by SOE as a PvP battlefield system.  I've done many PvP updates in the past, but this is an entirely new system.  A battlefield requires many moving parts.  The main parts of the system missing are (per battlefield object):

1) Tracking who wants to play

2) Tracking who is joining

3) Tracking who is playing

4) Battlefield statistics

 

The above list seems simple.  The devil is in the details.  I'm over 4000 lines of code, not including datatables tracking objects, game rules, and map modifications.  I expect I'll spend four more weeks finishing up and fixing bugs.  After that, I will spend some more time blogging and doing pet projects on the side (XNA 3.0 is really fun to play with).

February 27, 2009

WoW, Finally!

Some years ago...2003 or so...  The lead designer on Ultima Online at the time (Tom Chilton) left to go to work at Blizzard.  Meanwhile, I was working on getting an unannounced project prototyped at EA.  Once he left, I took over the design documentation for the project and did design, server programming, and art for the project.  It was crazy to have so much responsibility and exhilarating at the same time.

I knew friends and family beta opened up for WoW that next summer, but I refused to ask Tom for entrance into it.  I wanted to be pleasantly surprised by the game, as Blizzard had never let me down (and still hasn't) with a game.  I finally caved in and joined beta later on towards the end of the summer.

I've played in a couple guilds, did 40 man raiding, and so forth.  I've been playing and making MMO's for so long, but WoW really has a good bit of what I like in a game.  My last geared character was some years ago, though.  I didn't bother with heroics in Burning Crusade due to my newborn son, at the time.

Now that I have some time, I've been raiding three times a week with my guild.  I know my character is not where I want it and that my build is not the top DPS for PvE, but I like the build I have.  I finally got a lil sword that I've been drooling over for my character's appearance (not to mention its stats).  Just have to say "thanks" to Scalebane for putting up with my shit for so long.  I'll have more shit to sling in the future.

Ruy